local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 8004
L0_1 = {}
L1_1 = 800401
L2_1 = 800402
L3_1 = 800407
L4_1 = 800406
L5_1 = 800403
L6_1 = 800405
L7_1 = 800404
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["800401"] = L1_1
L1_1 = {}
L0_1["800402"] = L1_1
L1_1 = {}
L0_1["800403"] = L1_1
L1_1 = {}
L0_1["800404"] = L1_1
L1_1 = {}
L0_1["800405"] = L1_1
L1_1 = {}
L0_1["800406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12423
L3_1.alias = "Npc12423"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800403_T800403_N12423"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800407"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2078
L3_1.alias = "Npc2078"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q800401_T800401_N2078"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12423
L3_1.alias = "Npc12423"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800403_T800403_N12423"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800403_T800403_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800403_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800403_T800403_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800403_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800403_T800403_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800405"] = L1_1
L1_1 = {}
L0_1["800406"] = L1_1
L1_1 = {}
L0_1["800407"] = L1_1
quest_data = L0_1
